Production and Crafting
Crafting machines, chemical recipes, and production chains that turn salvage and contraband into sellable stock.
Probably Stolen Cyberpunk Shopkeeper Sim Artifacts: Crafting, Appraisal, and Sales
A sourced look at Probably Stolen Cyberpunk Shopkeeper Sim artifacts: production chains, appraisal, licenses, and the risks behind every sale.
Read moreProbably Stolen Cyberpunk Shopkeeper Sim Chemical Recipes: What We Know
Probably Stolen Cyberpunk Shopkeeper Sim chemical recipes are closely guarded in-game knowledge. Here's what official sources confirm, what they don't, and how to test safely.
Read moreProbably Stolen Cyberpunk Shopkeeper Sim cigarette inspection: Turning Packs Into Profit
A grounded look at Probably Stolen Cyberpunk Shopkeeper Sim cigarette inspection, how item risk works, and the dated Steam reception snapshot.
Read moreProbably Stolen Cyberpunk Shopkeeper Sim Crafting: Machines, Recipes, and Profit Chains
Probably Stolen Cyberpunk Shopkeeper Sim crafting explained: machines, production chains, trade risks, licenses, and how to keep rent paid on the station.
Read moreProbably Stolen Cyberpunk Shopkeeper Sim Machines: Production Guide
How Probably Stolen Cyberpunk Shopkeeper Sim machines drive production chains, plus the Water Purifier hotfix and a dated snapshot of price and reviews.
Read moreProbably Stolen Cyberpunk Shopkeeper Sim Production Chains: A Shopkeeper's Guide
Learn how Probably Stolen Cyberpunk Shopkeeper Sim production chains work: processing steps, machine upgrades, licenses, and risk for each product line.
Read moreProbably Stolen Cyberpunk Shopkeeper Sim Radioactive Waste: What's Actually in the Production Chain
No radioactive waste system is documented in Probably Stolen. Here's what the shop sim's production chain actually asks you to handle, and why it matters.
Read moreProbably Stolen Cyberpunk Shopkeeper Sim Water Testing: A Practical Guide
Probably Stolen Cyberpunk Shopkeeper Sim water testing explained: how the water trade works, what patch 1.0.0.2 changed, and how to protect your margins.
Read moreProbably Stolen Cyberpunk Shopkeeper Sim Weapon Modifications: What We Know
Weapons in Probably Stolen need permits and modifications. Here's what official and source-checked material confirms about the loop, the risk, and the margins.
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